A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Extract simulation reach and construction into its own module master

Move device reach, target-local tap upkeep, link intents, badge gates, build actuators, and hall acquisition behind the stable Sim facade so the next work/economy slice can operate against a smaller root without changing behavior. Defense: wiki/engineering/sim-decomposition.md slice 4 requires this behavior island to move after the target-local Operations migration while preserving public paths, save bytes, and tick order; the stale submit_ops_job comment discovered by the required tick now names the real Thought-reservoir path. 👾 Generated with [Letta Code](https://letta.com) Co-Authored-By: Letta Code <noreply@letta.com>