Playtest sweep: naive + informed Act One findings master
Docs-only playtest log against origin/main @ 516428d, driven through agent mode (seed 7). Naive then informed session; no source changed. Headline findings: P0 the first day-job band (6-12/t) is un-meetable with the starting single machine, so day-job.md's 'meet is a valid, boring, safe strategy' is a guaranteed pilot loss (~tick 2300) with no in-build signal to scale compute. P1 no visible pilot/audit clock (meters read Cold to the game-over, contra detection.md's 'visible date'); economy verbs fail silently (redirect Marcus / siphon <name> no-op; the real verb is clear-debt); the Ears beat is undiscoverable (opening nudge points only at Eyes); the now: nudge goes blank after eyes, leaving the mid-act directionless.