A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Day-job: sync machine-work bridge notes master

The day-job spec now states that Voss jobs materialize as WorkGrid demand stacks on the host rack while the old channel/target code remains the compatibility bridge until the machine-work reshape replaces the allocation bar. Defense: This is a spec-truth sync for behavior already present in the machine-work slice. It prevents future agents from treating the sidebar-era job model as the whole implementation while #25/#33 are still in progress.


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