A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Light the core as a linear fixture master

Replace the core's single amber point light with a dense run of dim rungs along the strip's height — six front, three back, pushed off the chassis face so the panels keep their matte read. The floor glow elongates along the tower instead of pooling in a circle. Defense: lighting is the visual identity's mood carrier and the strip is the machine's only lamp — a linear source should cast linear light. Calibration recorded in computer-visual-language.md's [TUNE] paragraph in this commit; render-only, no semantic change.


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