A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Rewrite README: state what Misaligned is, directly master

Leads with the player fantasy and the two-phase structure, then how it plays, the constitution-driven development model, current status, and run instructions. Stale facility-era balance tables removed (they live in knowledge/sim-mechanics.md).


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