A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.

Update Act One test for reach senses master

Act One now asserts the reach/cursor sensor model directly: sight comes from subscribed device feeds, the environmental monitor is spliced by device id, and determinism covers seen/heard/blueprint fog state. Defense: test-only reconciliation for the reach.md implementation; it keeps the Act One integration test aligned with the constitution's Presence and No disembodied hands clauses without changing game behavior.


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