Take the five weak brushes back to their sheets master
Looking at them first was worth it; so was going back to the source rather than nudging pixels until they looked plausible. TriangleRender fills twice — the shadow at exactly +1, +1, then the shape. AC's `poly` only outlines, which is why a triangle read as three stray red lines; `shape` fills. Ellipse takes the same +1. Walker has a repeating one second "CheckWalkerBounds" timer that calls WalkerSetup again the moment it leaves the layout, so it respawns with a fresh animation and a scale from choose(.5,.75,1,1,1,1,1.25), and its step is max(3, max(2, frameWidth/8) - 2). Without that a proposal was empty after two seconds. Vignette is Construct's Vignette effect on a moving vehicle: it darkens *away* from its centre. Drawing it as a soft spot was the opposite picture, so the ramp is inverted — clear around the vehicle, closing in past the radius. Banner and Aura stay the least faithful two, because their appearance is genuinely not in the export. Banner now lays quads between successive cross-sections instead of loose squares, and turns toward a target rather than snapping ±45° every tenth of a second, which was a scribble. Both advances are marked reconstructed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>