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arena: TEST — flip Z convention in hover raycast master
Experimental: flip the sign on ray origin Z and ray direction Z to test whether the engine's Z-forward convention is reversed from what the derivation assumed. If the hover highlight now lands on the correct tile, we've isolated the mismatch. To revert: un-negate camWorldZ and fz. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Author prompt.ac/@jeffrey Co-author Claude Opus 4.6 (1M context) Date (Apr 12, 2026, 10:31 PM UTC) Commit 895d384c 895d384cf12220119675a0abe0781d3e752161fb Parent 7d82b1ab 7d82b1ab491f1ced4d859df01675767e2b57a916