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Adversarial C2 Protocol Implemented in Zig
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12345678910111213141516171819202122232425262728293031// Copyright 2026 Robby Zambito//// This file is part of zaprus.//// Zaprus is free software: you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the Free Software// Foundation, either version 3 of the License, or (at your option) any later// version.//// Zaprus is distributed in the hope that it will be useful, but WITHOUT ANY// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR// A PARTICULAR PURPOSE. See the GNU General Public License for more details.//// You should have received a copy of the GNU General Public License along with// Zaprus. If not, see <https://www.gnu.org/licenses/>.
//! The Zaprus library is useful for implementing clients that interact with the [Saprus Protocol](https://gitlab.com/c2-games/red-team/saprus).//!//! The main entrypoint into this library is the `Client` type.//! It can be used to send fire and forget messages, and establish persistent connections.//! It is up to the consumer of this library to handle non-management message payloads.//! The library handles management messages automatically (right now, just ping).
pub const Client = @import("Client.zig");pub const Connection = @import("Connection.zig");pub const Message = @import("message.zig").Message;
test { @import("std").testing.refAllDecls(@This());}