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A 3D game engine from scratch.
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Overview
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peony
/
src
78 files
at
main
Vlad-Stefan Harbuz
·
Merge branch 'main' of git.sr.ht:~vladh/peony
·
3y ago
f9ec49a4
_unity.cpp
refactor gl stuff from util into glutil
4y ago
anim.cpp
refactor anim state
4y ago
anim.hpp
refactor anim state
4y ago
array.hpp
change type names
4y ago
behavior_functions.cpp
refactor physics state
4y ago
behavior_functions.hpp
refactor entities
4y ago
behavior.cpp
refactor anim state
4y ago
behavior.hpp
refactor anim state
4y ago
cameras.cpp
refactor window_size out of a lot of places
4y ago
cameras.hpp
refactor window_size out of a lot of places
4y ago
common.hpp
change type names
4y ago
constants.hpp
Merge branch 'main' of git.sr.ht:~vladh/peony
3y ago
core.cpp
refactor entity state
4y ago
core.hpp
change type names
4y ago
debug_ui.cpp
refactor out EntityLoaderSet
4y ago
debug_ui.hpp
refactor window_size out of a lot of places
4y ago
debug.cpp
change type names
4y ago
debug.hpp
change type names
4y ago
debugdraw.cpp
change type names
4y ago
debugdraw.hpp
change type names
4y ago
drawable.cpp
refactor drawable state
4y ago
drawable.hpp
refactor drawable state
4y ago
drawinfo.hpp
change type names
4y ago
engine.cpp
change settings from macros to struct
4y ago
engine.hpp
fix console backtick bug
4y ago
entities.cpp
refactor entity state
4y ago
entities.hpp
refactor entity state
4y ago
files.cpp
change type names
4y ago
files.hpp
change type names
4y ago
fonts.cpp
change type names
4y ago
fonts.hpp
change type names
4y ago
geom.cpp
change type names
4y ago
geom.hpp
change type names
4y ago
glm.hpp
WIP: refactor things not yet refactored
4y ago
glutil.cpp
refactor gl stuff from util into glutil
4y ago
glutil.hpp
refactor gl stuff from util into glutil
4y ago
gui.cpp
change type names
4y ago
gui.hpp
change type names
4y ago
input.cpp
change type names
4y ago
input.hpp
change type names
4y ago
internals.cpp
change settings from macros to struct
4y ago
internals.hpp
fix mistakes from previous refactoring
4y ago
intrinsics.hpp
change type names
4y ago
lights.cpp
refactor anim state
4y ago
lights.hpp
refactor anim state
4y ago
logs.cpp
update copyright header
4y ago
logs.hpp
update copyright header
4y ago
main.cpp
Merge branch 'main' of git.sr.ht:~vladh/peony
3y ago
mats.cpp
refactor gl stuff from util into glutil
4y ago
mats.hpp
change type names
4y ago
memory.cpp
change settings from macros to struct
4y ago
memory.hpp
change type names
4y ago
models_data.hpp
refactor drawable/models
4y ago
models.cpp
refactor physics state
4y ago
models.hpp
refactor out EntityLoaderSet
4y ago
pack.cpp
change type names
4y ago
pack.hpp
change type names
4y ago
peony_parser_utils.cpp
change type names
4y ago
peony_parser_utils.hpp
change type names
4y ago
peony_parser.cpp
change type names
4y ago
peony_parser.hpp
change type names
4y ago
physics.cpp
expand log
4y ago
physics.hpp
refactor physics state
4y ago
queue.hpp
change type names
4y ago
renderer.cpp
refactor gl stuff from util into glutil
4y ago
renderer.hpp
refactor window_size out of a lot of places
4y ago
shaders.cpp
change type names
4y ago
shaders.hpp
change type names
4y ago
spatial.cpp
refactor spatial::ComponentSet into just spatial::state->components
4y ago
spatial.hpp
refactor spatial::ComponentSet into just spatial::state->components
4y ago
stackarray.hpp
change type names
4y ago
state.hpp
refactor entity state
4y ago
stb.hpp
update copyright header
4y ago
tasks.cpp
change type names
4y ago
tasks.hpp
change type names
4y ago
types.hpp
change type names
4y ago
util.cpp
refactor gl stuff from util into glutil
4y ago
util.hpp
refactor gl stuff from util into glutil
4y ago