# Mocking Classes You can mock an entire class with a single [`vi.fn`](/api/vi#fn) call. ```ts class Dog { name: string constructor(name: string) { this.name = name } static getType(): string { return 'animal' } greet = (): string => { return `Hi! My name is ${this.name}!` } speak(): string { return 'bark!' } isHungry() {} feed() {} } ``` Notice that this class defines its members in two different ways, and the difference matters for mocking: - `greet` is a class field. The assignment runs during construction, so every instance gets its own copy of the function as its own property. - `speak`, `isHungry`, and `feed` are prototype methods. They are created once and stored on `Dog.prototype`, an object that all instances share. An instance doesn't have a `speak` property of its own: when you call `dog.speak()`, JavaScript doesn't find `speak` on the instance and continues looking on `Dog.prototype`. Every instance finds the same function there, so `dog.speak === Dog.prototype.speak` is `true`. We can re-create this class with `vi.fn` (or `vi.spyOn().mockImplementation()`). By defining every method as a class field, each instance gets its own separate mock, which allows checking calls on a single instance: ```ts const Dog = vi.fn(class { static getType = vi.fn(() => 'mocked animal') constructor(name) { this.name = name } greet = vi.fn(() => `Hi! My name is ${this.name}!`) speak = vi.fn(() => 'loud bark!') feed = vi.fn() }) ``` ::: warning If a non-primitive is returned from the constructor function, that value will become the result of the new expression. In this case the `[[Prototype]]` may not be correctly bound: ```ts const CorrectDogClass = vi.fn(function (name) { this.name = name }) const IncorrectDogClass = vi.fn(name => ({ name })) const Marti = new CorrectDogClass('Marti') const Newt = new IncorrectDogClass('Newt') Marti instanceof CorrectDogClass // ✅ true Newt instanceof IncorrectDogClass // ❌ false! ``` If you are mocking classes, prefer the class syntax over the function. ::: ::: tip WHEN TO USE? Generally speaking, you would re-create a class like this inside the module factory if the class is re-exported from another module: ```ts import { Dog } from './dog.js' vi.mock(import('./dog.js'), () => { const Dog = vi.fn(class { feed = vi.fn() // ... other mocks }) return { Dog } }) ``` This method can also be used to pass an instance of a class to a function that accepts the same interface: ```ts [src/feed.ts] function feed(dog: Dog) { // ... } ``` ```ts [tests/dog.test.ts] import { expect, test, vi } from 'vitest' import { feed } from '../src/feed.js' const Dog = vi.fn(class { feed = vi.fn() isHungry = vi.fn(() => false) }) test('can feed dogs', () => { const dogMax = new Dog('Max') feed(dogMax) expect(dogMax.feed).toHaveBeenCalled() expect(dogMax.isHungry()).toBe(false) }) ``` ::: Now, when we create a new instance of the `Dog` class its `speak` method (alongside `feed` and `greet`) is already mocked: ```ts const Cooper = new Dog('Cooper') Cooper.speak() // loud bark! Cooper.greet() // Hi! My name is Cooper! // you can use built-in assertions to check the validity of the call expect(Cooper.speak).toHaveBeenCalled() expect(Cooper.greet).toHaveBeenCalled() const Max = new Dog('Max') // methods are not shared between instances if you assigned them directly expect(Max.speak).not.toHaveBeenCalled() expect(Max.greet).not.toHaveBeenCalled() ``` You don't have to redefine every method as a class field. Instances keep the prototype chain of the class you pass to `vi.fn`, so prototype methods stay available on instances, both during and after construction, and instances pass `instanceof` checks against that class: ```ts class OriginalDog { constructor(name) { this.name = name } speak() { return 'bark!' } } const MockedDog = vi.fn(OriginalDog) const dog = new MockedDog('Cooper') dog.speak() // bark! dog instanceof MockedDog // true dog instanceof OriginalDog // true ``` Note that nothing is mocked in this example. Unlike the `speak = vi.fn()` field in the `Dog` example above, the instance doesn't receive its own mock function. `dog.speak` is found through the prototype chain and refers to the original class method (`dog.speak === MockedDog.prototype.speak`), so call assertions throw: ```ts expect(dog.speak).toHaveBeenCalled() // TypeError: [Function speak] is not a spy or a call to a spy! ``` Since every instance finds `speak` on the prototype, you can mock it for all of them at once by assigning a mock there: ```ts MockedDog.prototype.speak = vi.fn(() => 'woof!') const cooper = new MockedDog('Cooper') const max = new MockedDog('Max') cooper.speak() // woof! max.speak() // woof! // calls from both instances are recorded by the same mock expect(MockedDog.prototype.speak).toHaveBeenCalledTimes(2) // `mock.contexts` keeps the instance of every call expect(vi.mocked(MockedDog.prototype.speak).mock.contexts).toEqual([cooper, max]) ``` Assigning on `MockedDog.prototype` instead of `OriginalDog.prototype` keeps the original class untouched: the lookup order is `instance` → `MockedDog.prototype` → `OriginalDog.prototype`, so the assigned function shadows the original method. Because instances look the method up on every call rather than keeping a copy, the mock is visible to all of them, even those created before the assignment. The trade-off is that they also share a single call history, unlike class fields, which give every instance its own mock. ::: warning The mock's `prototype` always follows the current implementation: it is re-pointed when you set a new implementation, when a queued `mockImplementationOnce` class is constructed, and when the mock is reset. If a single mock uses different class implementations, instances created by earlier implementations lose access to their prototype methods once a newer implementation takes over. Own properties assigned in the constructor or via class fields are not affected. ::: If you want to mock the method of one instance only, use [`vi.spyOn`](/api/vi#vi-spyon). It defines the mock directly on that instance, shadowing the prototype method just for it: ```ts const cooper = new MockedDog('Cooper') const max = new MockedDog('Max') vi.spyOn(cooper, 'speak').mockReturnValue('meow!') cooper.speak() // meow! max.speak() // bark!, still the original method expect(cooper.speak).toHaveBeenCalledTimes(1) ``` When methods are defined as class fields, like in the mocked `Dog` class at the top of this page, every instance already has its own mock, so you can reassign the return value for a specific instance directly: ```ts const dog = new Dog('Cooper') // "vi.mocked" is a type helper, since // TypeScript doesn't know that Dog is a mocked class, // it wraps any function in a Mock type // without validating if the function is a mock vi.mocked(dog.speak).mockReturnValue('woof woof') dog.speak() // woof woof ``` To mock a non-function property, like `name`, we can use the `vi.spyOn(dog, 'name', 'get')` method. This makes it possible to use spy assertions on the mocked property: ```ts const dog = new Dog('Cooper') const nameSpy = vi.spyOn(dog, 'name', 'get').mockReturnValue('Max') expect(dog.name).toBe('Max') expect(nameSpy).toHaveBeenCalledTimes(1) ``` ::: tip You can also spy on getters and setters using the same method. ::: ::: danger Using classes with `vi.fn()` was introduced in Vitest 4. Previously, you had to use `function` and `prototype` inheritance directly. See [v3 guide](https://v3.vitest.dev/guide/mocking.html#classes). :::