# Super UI Your trusty automation assistant in TLE Community misadventures! # Ch-Ch-Ch Changes! ## 3.0.2 **Released**: September 3 2026 - Fix bundling issue ## 3.0.1 **Released**: September 2 2026 - Fix CLI issue ## 3.0.0 **Released**: September 2 2026 - Renamed project from "Le Serf" to "Super UI" - Implemented new `archaeology-digs` task - Implemented new `throw-parties` task - Implemented new `send-excavators` task - Implemented new `send-probes` task - Implemented new `glyph-report` task - Updates project structure to a monorepo/workspaces situation - Internal RPC client updated to the new TLE Community TypeScript-based client - Removing 2016-era JavaScript peculiarities such as Bluebird's promises API - Move from React to Vue for the web frontend ## 2.0.2 **Released**: May 2 2016 - Fixed typo in `push-buildings-up` that caused it to upgrade Space Ports higher than level 28. ## 2.0.1 **Released**: March 9 2016 - Bug fixes. ## 2.0.0 **Released**: March 8 2016 **Tasks** - Implemented new `docks` task. - Implemented new `spy-status` task. - Implemented new `spy-skills` task. - `upgrade-buildings` handles low-level buildings better. - `push-buildings-up` now has an option to wait for buildings to finish upgrading. - Fixed the output of `build-ships` **Technical** - Moved `le-serf/le-serf` to `1vasari/le-serf`. - Changed my email and website. - When the version number changes the website reloads itself (without cache). - Added some unit tests. **Web** - Implemented a fancy loading screen. ## 1.4.0 **Released:** January 22nd 2016 **Tasks** - Implemented new `docked-ships` task. - `buildings-levels` now outputs a pretty table. - `buildings-types` now outputs a pretty table. - `view-laws` now outputs a pretty table. **Technical** - The logger now outputs the log level on each line of a multiline message. **Web** - Vast improvements to the user interface. ## 1.3.0 **Released:** January 15th 2016 **General** - General fixes and maintenance. **Tasks** - Implemented new `scuttle-ships` task. - Stripped down and revamped the `spy-trainer` task. - General fixing of the `make-halls` task. **Web** - Fixed loading of my Gravatar image on the About page. ## 1.2.1 **Released:** January 12th 2016 - Quick fix. ## 1.2.0 **Released:** January 12th 2016 **Bugs** - `upgrade-buildings` now upgrades groups of the same type of building in order of level (lowest to highest). **CLI** - Rationalized all the different means of specifying a planet. Now there's only one: `--planet`. **General** - Tasks handle invalid arguments properly. - Implemented handling of Captchas all round. **Tasks** - Implemented new `build-ships` task. - Implemented new `push-buildings-up` task. - Implemented new `spy-trainer` task. - Implemented new `view-laws` task. **Technical** - Started using [Greenkeeper](http://greenkeeper.io/) to keep dependencies up-to-date. - Lots of refactoring. - Started documenting the project using [JSDoc](http://usejsdoc.org/). - Handle session IDs better by not logging into the game every time a task is run. - Travis CI now tests on Node `5.0` **Web** - Handle errors on signing in. - Improved About page. ## 1.1.2 **Released:** November 27th 2015 - Fixed `.npmignore` ## 1.1.1 **Released:** November 27th 2015 - Messed up the `package.json`. ## 1.1.0 **Released:** November 27th 2015 - Started keeping a changes log. ## 1.0.0 **Released:** November 27th 2015 - Collected all the code from all the different repositories into this one repository. # Notes **package.json** All dependencies for the web site are specified as `devDependencies` so that they don't get included in the published npm module. # License GNU General Public License v3.0