--- title: 'Fighter' --- # Fighter ![Fighter](images/fighter.png) A Fighter is a defensive [ship](/wiki/ship/) that can be used to knock out incoming attacks. It works very much like a [Drone](/wiki/drone/), in that it sits in your SpacePort until it detects an incoming attack, and then it launches and destroys the attacker. However, it's better than a [Drone](/wiki/drone/) in that it usually is not destroyed in the battle. See [ship to ship combat](/wiki/ship-to-ship-combat/) for details. You can build a Fighter after you've built a [Pilot Training Facility](/wiki/pilot-training-facility/). After being used in combat a fighter goes into "reset". If the fighter is defending the body where its controlling spaceport is located, the reset time is based on traveling 2 map units (flying into space and back). If the fighter is defending a remote body as reinforcements away from its controlling spaceport then it is sent home as its reset action. #### Requirements - [Pilot Training Facility](/wiki/pilot-training-facility/) Lvl 1 **Categories:** [Ships](/wiki/#ships) ## Community notes > **Derrks:** As of today (3/5/11), I'm told fighters do NOT survive combats even if they win. But > Fighters have the ability to fly to other planets or asteroids under their own power. When they > fly under their own power, they still take up a spot at the Starports they came from, NOT where > they are defending. > **gratch:** Fighters survive if they have any combat remaining after the attack they defend > against. They will then go into reset before being able to defend against more attacks. > **David Menasce:** When they run out of combat, they are destroyed > **Semimajorium:** But when they do not run out of combat, do they eventually get the lost combat > back? > **Semimajorium:** Sorry, eventually JT and co. will add this!