diff --git a/missions/az_sy_max_barge.mission b/missions/az_sy_max_barge.mission new file mode 100644 index 0000000..a392242 --- /dev/null +++ b/missions/az_sy_max_barge.mission @@ -0,0 +1,51 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "bauxite" : "20000", + "energy" : "40000", + "gold" : "25000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "cargo_ship" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "barge" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "550000", + "name" : "AZ Barge II", + "quantity" : "1", + "speed" : "6500", + "stealth" : "1000", + "type" : "barge" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Barge II", + "network_19_completion" : "%s purchased a nice barge for hauling stuff in.", + "network_19_headline" : "Maximum+ Barge available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_cargoship.mission b/missions/az_sy_max_cargoship.mission new file mode 100644 index 0000000..d492dd1 --- /dev/null +++ b/missions/az_sy_max_cargoship.mission @@ -0,0 +1,51 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "rutile" : "50000", + "energy" : "100000", + "zircon" : "50000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "galleon" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "cargo_ship" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "5", + "combat" : "0", + "hold_size" : "1000000", + "name" : "AZ Cargo Ship II", + "quantity" : "1", + "speed" : "7000", + "stealth" : "1000", + "type" : "cargo_ship" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Cargo Ship II", + "network_19_completion" : "%s purchased a nice cargo ship for hauling stuff in.", + "network_19_headline" : "Maximum+ Cargo Ship available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_dory.mission b/missions/az_sy_max_dory.mission new file mode 100644 index 0000000..e37522f --- /dev/null +++ b/missions/az_sy_max_dory.mission @@ -0,0 +1,61 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "magnetite" : "15000", + "energy" : "25000", + "chromite" : "15000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "cargo_ship" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "dory" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "barge" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "250000", + "name" : "AZ Dory II", + "quantity" : "1", + "speed" : "7500", + "stealth" : "1000", + "type" : "dory" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Dory II", + "network_19_completion" : "%s purchased a nice dory for hauling stuff in.", + "network_19_headline" : "Maximum+ Dory available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_freighter.mission b/missions/az_sy_max_freighter.mission new file mode 100644 index 0000000..a94fc58 --- /dev/null +++ b/missions/az_sy_max_freighter.mission @@ -0,0 +1,61 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "bauxite" : "150000", + "energy" : "200000", + "chalcopyrite" : "150000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "cargo_ship" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "dory" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "freighter" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "15", + "combat" : "0", + "hold_size" : "2500000", + "name" : "AZ Freighter II", + "quantity" : "1", + "speed" : "5250", + "stealth" : "0", + "type" : "freighter" + } + ] + }, + "name" : "AZ Shipyard Freighter II", + "network_19_completion" : "%s purchased a nice freighter for hauling stuff in.", + "network_19_headline" : "Maximum+ Freighter available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_galleon.mission b/missions/az_sy_max_galleon.mission new file mode 100644 index 0000000..c7301c8 --- /dev/null +++ b/missions/az_sy_max_galleon.mission @@ -0,0 +1,61 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "goethite" : "200000", + "energy" : "300000", + "trona" : "150000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "cargo_ship" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "dory" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "barge" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "10", + "combat" : "0", + "hold_size" : "1300000", + "name" : "AZ Galleon II", + "quantity" : "1", + "speed" : "8000", + "stealth" : "0", + "type" : "galleon" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Galleon II", + "network_19_completion" : "%s purchased a nice galleon for hauling stuff in.", + "network_19_headline" : "Maximum+ Galleon available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_hulk.mission b/missions/az_sy_max_hulk.mission new file mode 100644 index 0000000..cd16582 --- /dev/null +++ b/missions/az_sy_max_hulk.mission @@ -0,0 +1,62 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "bauxite" : "300000", + "kerogen" : "300000", + "energy" : "500000", + "gold" : "450000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "galleon" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "freighter" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "3", + "speed" : "0", + "stealth" : "0", + "type" : "hulk" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "20", + "combat" : "0", + "hold_size" : "5000000", + "name" : "AZ Hulk II", + "quantity" : "1", + "speed" : "4000", + "stealth" : "0", + "type" : "hulk" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Hulk II", + "network_19_completion" : "%s purchased a nice hulk for hauling stuff in.", + "network_19_headline" : "Maximum+ Hulk available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_hulk_fast.mission b/missions/az_sy_max_hulk_fast.mission new file mode 100644 index 0000000..f581aa8 --- /dev/null +++ b/missions/az_sy_max_hulk_fast.mission @@ -0,0 +1,61 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "bauxite" : "3000000", + "energy" : "2000000", + "gold" : "2000000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "hulk" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "hulk_huge" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "hulk_fast" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "25", + "combat" : "0", + "hold_size" : "7000000", + "name" : "AZ Hulk Fast II", + "quantity" : "1", + "speed" : "4500", + "stealth" : "0", + "type" : "hulk_fast" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Hulk Fast II", + "network_19_completion" : "%s purchased a nice hulk fast for hauling stuff in.", + "network_19_headline" : "Maximum+ Hulk Fast available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_hulk_huge.mission b/missions/az_sy_max_hulk_huge.mission new file mode 100644 index 0000000..e079306 --- /dev/null +++ b/missions/az_sy_max_hulk_huge.mission @@ -0,0 +1,65 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "bauxite" : "20000000", + "chalcopyrite" : "20000000", + "gypsum" : "20000000", + "magnetite" : "20000000", + "rutile" : "20000000", + "energy" : "100000000", + "gold" : "15000000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "5", + "speed" : "0", + "stealth" : "0", + "type" : "hulk" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "5", + "speed" : "0", + "stealth" : "0", + "type" : "hulk_fast" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "10", + "speed" : "0", + "stealth" : "0", + "type" : "hulk_huge" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "30", + "combat" : "0", + "hold_size" : "120000000", + "name" : "AZ Hulk Huge II", + "quantity" : "1", + "speed" : "2000", + "stealth" : "0", + "type" : "hulk_huge" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Hulk Huge II", + "network_19_completion" : "%s purchased a nice hulk huge for hauling stuff in.", + "network_19_headline" : "Maximum+ Hulk Huge available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_scow.mission b/missions/az_sy_max_scow.mission new file mode 100644 index 0000000..4a1129f --- /dev/null +++ b/missions/az_sy_max_scow.mission @@ -0,0 +1,61 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "gypsum" : "90000", + "energy" : "100000", + "gold" : "90000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "cargo_ship" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "dory" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "scow" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "1", + "combat" : "2500", + "hold_size" : "1400000", + "name" : "AZ Scow II", + "quantity" : "1", + "speed" : "2000", + "stealth" : "0", + "type" : "scow" + } + ] + }, + "name" : "AZ Shipyard Scow II", + "network_19_completion" : "%s purchased a nice scow for hauling stuff in.", + "network_19_headline" : "Maximum+ Scow available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_scow_fast.mission b/missions/az_sy_max_scow_fast.mission new file mode 100644 index 0000000..dd2e9e1 --- /dev/null +++ b/missions/az_sy_max_scow_fast.mission @@ -0,0 +1,61 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "uraninite" : "150000", + "energy" : "400000", + "methane" : "150000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "galleon" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "scow" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "scow_fast" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "20", + "combat" : "0", + "hold_size" : "1400000", + "name" : "AZ Scow Fast II", + "quantity" : "1", + "speed" : "6000", + "stealth" : "1000", + "type" : "scow_fast" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Scow Fast II", + "network_19_completion" : "%s purchased a nice scow fast for hauling stuff in.", + "network_19_headline" : "Maximum+ Scow Fast available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_scow_large.mission b/missions/az_sy_max_scow_large.mission new file mode 100644 index 0000000..2503cc8 --- /dev/null +++ b/missions/az_sy_max_scow_large.mission @@ -0,0 +1,61 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "anthracite" : "300000", + "energy" : "500000", + "galena" : "300000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "1", + "speed" : "0", + "stealth" : "0", + "type" : "freighter" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "scow_fast" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "scow_large" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "15", + "combat" : "3000", + "hold_size" : "8400000", + "name" : "AZ Scow Large II", + "quantity" : "1", + "speed" : "1700", + "stealth" : "0", + "type" : "scow_large" + } + ] + }, + "name" : "AZ Shipyard Scow Large II", + "network_19_completion" : "%s purchased a nice scow large for hauling stuff in.", + "network_19_headline" : "Maximum+ Scow Large available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_scow_mega.mission b/missions/az_sy_max_scow_mega.mission new file mode 100644 index 0000000..6b62908 --- /dev/null +++ b/missions/az_sy_max_scow_mega.mission @@ -0,0 +1,74 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "anthracite" : "3000000", + "bauxite" : "3000000", + "beryl" : "3000000", + "fluorite" : "3000000", + "energy" : "20000000", + "kerogen" : "3000000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "5", + "speed" : "0", + "stealth" : "0", + "type" : "scow" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "5", + "speed" : "0", + "stealth" : "0", + "type" : "scow_large" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "5", + "speed" : "0", + "stealth" : "0", + "type" : "scow_fast" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "10", + "speed" : "0", + "stealth" : "0", + "type" : "scow_mega" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "25", + "combat" : "0", + "hold_size" : "200000000", + "name" : "AZ Scow Mega II", + "quantity" : "1", + "speed" : "540", + "stealth" : "0", + "type" : "scow_mega" + } + ] + }, + "name" : "AZ Shipyard Scow Mega II", + "network_19_completion" : "%s purchased a nice scow mega for hauling stuff in.", + "network_19_headline" : "Maximum+ Scow Mega available via Alpha-Zeta!" +} diff --git a/missions/az_sy_max_smuggler.mission b/missions/az_sy_max_smuggler.mission new file mode 100644 index 0000000..f29bac9 --- /dev/null +++ b/missions/az_sy_max_smuggler.mission @@ -0,0 +1,64 @@ +# config-file-type: JSON 1 +{ + "description" : "After months of fiddling with lots of different methods of building ships, we at Alpha Zeta Shipyards have found a way to make very efficient ships. We just need some materials and an assortment of ships to take apart and put together in a brand new configuration.", + "max_university_level" : "30", + "mission_objective" : { + "resources" : { + "bauxite" : "75000", + "rutile" : "75000", + "chromite" : "75000", + "magnetite" : "75000", + "energy" : "200000", + "gold" : "75000" + }, + "ships" : [ + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "2", + "speed" : "0", + "stealth" : "0", + "type" : "cargo_ship" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "5", + "speed" : "0", + "stealth" : "0", + "type" : "galleon" + }, + { + "berth_level" : "1", + "combat" : "0", + "hold_size" : "0", + "name" : "", + "quantity" : "10", + "speed" : "0", + "stealth" : "0", + "type" : "smuggler_ship" + } + ] + }, + "mission_reward" : { + "ships" : [ + { + "berth_level" : "10", + "combat" : "0", + "hold_size" : "350000", + "name" : "AZ Smuggler Ship II", + "quantity" : 1, + "speed" : "11000", + "stealth" : "20000", + "type" : "smuggler_ship" + } + ] + }, + "name" : "Alpha-Zeta Shipyard Smuggler Ship II", + "network_19_completion" : "%s purchased a nice smuggler ship for hauling stuff in.", + "network_19_headline" : "Maximum+ Smuggler Ship available via Alpha-Zeta!" +} diff --git a/missions/black-market-evading-customs.mission b/missions/black-market-evading-customs.mission index 03faadf..ab3b158 100644 --- a/missions/black-market-evading-customs.mission +++ b/missions/black-market-evading-customs.mission @@ -11,11 +11,11 @@ "ships" : [ { "berth_level" : "1", - "combat" : "7000", + "combat" : "25000", "hold_size" : "0", "name" : "Slick Drone", - "quantity" : 2, - "speed" : "1000", + "quantity" : 4, + "speed" : "0", "stealth" : "0", "type" : "drone" } diff --git a/missions/global-warming-is-real.part5 b/missions/global-warming-is-real.part5 index acf1daa..bd172d8 100644 --- a/missions/global-warming-is-real.part5 +++ b/missions/global-warming-is-real.part5 @@ -10,7 +10,7 @@ "hold_size" : "0", "name" : "", "quantity" : 3, - "speed" : "1000", + "speed" : "0", "stealth" : "0", "type" : "drone" } diff --git a/missions/halloween.mission b/missions/halloween.mission index 2e6960c..1d8b991 100644 --- a/missions/halloween.mission +++ b/missions/halloween.mission @@ -22,7 +22,7 @@ "classname" : "Lacuna::DB::Result::Building::Permanent::HallsOfVrbansk", "extra_build_level" : "0", "level" : "1", - "quantity" : 1 + "quantity" : "10" } ] }, diff --git a/t/sanity.t b/t/sanity.t index 85a6793..44060a2 100644 --- a/t/sanity.t +++ b/t/sanity.t @@ -125,6 +125,8 @@ foreach my $filename (sort @files) { $filename.' requires a very fast ship' ); ok( ! ($ship->{type} eq 'probe' and $ship->{combat} > 0 ), $filename.' requires a probe with combat' ); + ok( ! ($ship->{type} eq 'drone' and $ship->{speed} > 0 ), + $filename.' requires a drone with speed '.$ship->{speed}.'.' ); } # Reward ships sanity my $reships = $config->get('mission_reward')->{ships}; @@ -139,6 +141,8 @@ foreach my $filename (sort @files) { $filename.' gives a very fast ship' ); ok( ! ($ship->{type} eq 'probe' and $ship->{combat} > 0 ), $filename.' gives a probe with combat' ); + ok( ! ($ship->{type} eq 'drone' and $ship->{speed} > 0 ), + $filename.' gives a drone with speed '.$ship->{speed}.'.' ); } }