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Starship Simulator Controls thoriumsim.com
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1.2 kB · 28 lines
TypeScript
at develop
1234567891011121314151617181920212223242526272829import BasePlugin from "@thorium/.server/classes/Plugins";import CoolantTankPlugin from "@thorium/.server/classes/Plugins/ShipSystems/CoolantTank";import { spawnShipSystem } from "@thorium/.server/spawners/shipSystem";import { thoriumContext } from "@thorium/utils/.server/context";import { testDataStoreProps } from "@thorium/utils/.server/db-fs/testDataStoreProps";import { aroundEach, describe, expect, it } from "vitest";
aroundEach(async (runTest) => { await thoriumContext.run(testDataStoreProps, async () => { await runTest(); });});
describe("ship system spawner", () => { it("should spawn all the coolant systems", () => { const coolantPlugin = new CoolantTankPlugin({ name: "Coolant Tank" }, { aspects: { shipSystems: [] }, } as unknown as BasePlugin); const entities = spawnShipSystem(-1, coolantPlugin, "nova", [], true);
expect(entities.length).toEqual(3); expect(entities.some((e) => e.components.isShipSystem?.type === "coolantPump")).toBeTruthy(); expect( entities.some((e) => e.components.isShipSystem?.type === "coolantRadiator"), ).toBeTruthy(); expect(entities.some((e) => e.components.isShipSystem?.type === "coolantTank")).toBeTruthy(); });});