diff --git a/src/font/sprite/draw/symbols_for_legacy_computing_supplement.zig b/src/font/sprite/draw/symbols_for_legacy_computing_supplement.zig index 01258b041..9ae92cc72 100644 --- a/src/font/sprite/draw/symbols_for_legacy_computing_supplement.zig +++ b/src/font/sprite/draw/symbols_for_legacy_computing_supplement.zig @@ -61,6 +61,8 @@ const xHalfs = common.xHalfs; const yQuads = common.yQuads; const rect = common.rect; +const box = @import("box.zig"); + const font = @import("../../main.zig"); const octant_min = 0x1cd00; @@ -246,6 +248,81 @@ pub fn draw1CC30_1CC3F( } } +/// TODO: These two characters should be easy, but it's not clear how they're +/// meant to align with adjacent cells, what characters they're meant to +/// be used with: +/// - 1CC1F 𜰟 BOX DRAWINGS DOUBLE DIAGONAL UPPER RIGHT TO LOWER LEFT +/// - 1CC20 𜰠 BOX DRAWINGS DOUBLE DIAGONAL UPPER LEFT TO LOWER RIGHT +pub fn draw1CC1B_1CC1E( + cp: u32, + canvas: *font.sprite.Canvas, + width: u32, + height: u32, + metrics: font.Metrics, +) !void { + const w: i32 = @intCast(width); + const h: i32 = @intCast(height); + const t: i32 = @intCast(metrics.box_thickness); + switch (cp) { + // 𜰛 BOX DRAWINGS LIGHT HORIZONTAL AND UPPER RIGHT + 0x1CC1B => { + box.linesChar(metrics, canvas, .{ .left = .light, .right = .light }); + canvas.box(w - t, 0, w, @divFloor(h, 2), .on); + }, + // 𜰜 BOX DRAWINGS LIGHT HORIZONTAL AND LOWER RIGHT + 0x1CC1C => { + box.linesChar(metrics, canvas, .{ .left = .light, .right = .light }); + canvas.box(w - t, @divFloor(h, 2), w, h, .on); + }, + // 𜰝 BOX DRAWINGS LIGHT TOP AND UPPER LEFT + 0x1CC1D => { + canvas.box(0, 0, w, t, .on); + canvas.box(0, 0, t, @divFloor(h, 2), .on); + }, + // 𜰞 BOX DRAWINGS LIGHT BOTTOM AND LOWER LEFT + 0x1CC1E => { + canvas.box(0, h - t, w, h, .on); + canvas.box(0, @divFloor(h, 2), t, h, .on); + }, + else => unreachable, + } +} + +pub fn draw1CE16_1CE19( + cp: u32, + canvas: *font.sprite.Canvas, + width: u32, + height: u32, + metrics: font.Metrics, +) !void { + const w: i32 = @intCast(width); + const h: i32 = @intCast(height); + const t: i32 = @intCast(metrics.box_thickness); + switch (cp) { + // 𜸖 BOX DRAWINGS LIGHT VERTICAL AND TOP RIGHT + 0x1CE16 => { + box.linesChar(metrics, canvas, .{ .up = .light, .down = .light }); + canvas.box(@divFloor(w, 2), 0, w, t, .on); + }, + // 𜸗 BOX DRAWINGS LIGHT VERTICAL AND BOTTOM RIGHT + 0x1CE17 => { + box.linesChar(metrics, canvas, .{ .up = .light, .down = .light }); + canvas.box(@divFloor(w, 2), h - t, w, h, .on); + }, + // 𜸘 BOX DRAWINGS LIGHT VERTICAL AND TOP LEFT + 0x1CE18 => { + box.linesChar(metrics, canvas, .{ .up = .light, .down = .light }); + canvas.box(0, 0, @divFloor(w, 2), t, .on); + }, + // 𜸙 BOX DRAWINGS LIGHT VERTICAL AND BOTTOM LEFT + 0x1CE19 => { + box.linesChar(metrics, canvas, .{ .up = .light, .down = .light }); + canvas.box(0, h - t, @divFloor(w, 2), h, .on); + }, + else => unreachable, + } +} + /// Separated Block Sextants pub fn draw1CE51_1CE8F( cp: u32,