package models import ( "encoding/base64" "strings" ) // SecretMask replaces secret values in strings with "***". type SecretMask struct { replacer *strings.Replacer // length of the longest secret. writers keep the last window-1 // bytes unflushed so a secret split across writes can still match // whole window int } // NewSecretMask creates a mask for the given secret values. // Also registers base64-encoded variants of each secret. func NewSecretMask(values []string) *SecretMask { var pairs []string for _, value := range values { if value == "" { continue } pairs = append(pairs, value, "***") b64 := base64.StdEncoding.EncodeToString([]byte(value)) if b64 != value { pairs = append(pairs, b64, "***") } b64NoPad := strings.TrimRight(b64, "=") if b64NoPad != b64 && b64NoPad != value { pairs = append(pairs, b64NoPad, "***") } } if len(pairs) == 0 { return nil } window := 0 for i := 0; i < len(pairs); i += 2 { window = max(window, len(pairs[i])) } return &SecretMask{ replacer: strings.NewReplacer(pairs...), window: window, } } // trailing bytes a streaming caller must keep unflushed so a secret // spanning a write boundary still matches func (m *SecretMask) Window() int { if m == nil { return 0 } if m.window <= 1 { return 0 } return m.window - 1 } // Mask replaces all registered secret values with "***". func (m *SecretMask) Mask(input string) string { if m == nil || m.replacer == nil { return input } return m.replacer.Replace(input) }