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OpenMW is an open implementation of the Morrowind engine
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1234567891011121314151617181920212223242526272829303132333435363738394041424344# UI frameworkMENU,PLAYER: scripts/omw/mwui/init.lua# Settings frameworkMENU: scripts/omw/settings/menu.luaPLAYER: scripts/omw/settings/player.luaGLOBAL: scripts/omw/settings/global.lua# MechanicsGLOBAL: scripts/omw/activationhandlers.luaGLOBAL: scripts/omw/usehandlers.luaGLOBAL: scripts/omw/worldeventhandlers.luaGLOBAL: scripts/omw/crimes.luaCREATURE, NPC, PLAYER: scripts/omw/mechanics/animationcontroller.luaPLAYER: scripts/omw/skillhandlers.luaPLAYER: scripts/omw/mechanics/playercontroller.luaMENU: scripts/omw/camera/settings.luaMENU: scripts/omw/input/settings.luaPLAYER: scripts/omw/input/playercontrols.luaPLAYER: scripts/omw/camera/camera.luaPLAYER: scripts/omw/input/actionbindings.luaPLAYER: scripts/omw/input/smoothmovement.luaPLAYER: scripts/omw/input/gamepadcontrols.luaNPC,CREATURE: scripts/omw/ai.luaGLOBAL: scripts/omw/mechanics/globalcontroller.luaCREATURE, NPC, PLAYER: scripts/omw/mechanics/actorcontroller.luaNPC,CREATURE,PLAYER: scripts/omw/combat/interface_local.luaGLOBAL: scripts/omw/combat/interface_global.luaCREATURE, NPC, PLAYER: scripts/omw/spellcasting/interface_local.luaGLOBAL: scripts/omw/spellcasting/interface_global.luaGLOBAL: scripts/omw/mechanics/projectiles.lua# User interfacePLAYER: scripts/omw/ui.lua# Lua consoleMENU: scripts/omw/console/menu.luaPLAYER: scripts/omw/console/player.luaGLOBAL: scripts/omw/console/global.luaCUSTOM: scripts/omw/console/local.lua# Music systemNPC,CREATURE: scripts/omw/music/actor.lua