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OpenMW is an open implementation of the Morrowind engine
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.. include:: version.rst
.. toctree:: :hidden:
ambient <openmw_ambient> animation <openmw_animation> async <openmw_async> camera <openmw_camera> content <openmw_content> core <openmw_core> debug <openmw_debug> input <openmw_input> markup <openmw_markup> menu <openmw_menu> nearby <openmw_nearby> postprocessing <openmw_postprocessing> self <openmw_self> storage <openmw_storage> types <openmw_types> ui <openmw_ui> util <openmw_util> vfs <openmw_vfs> world <openmw_world>
**API packages**
API packages provide functions that can be called by scripts. I.e. it is a script-to-engine interaction.A package can be loaded with ``require('<package name>')``.It can not be overloaded even if there is a lua file with the same name.The list of available packages is different for global and for local scripts.Player scripts are local scripts that are attached to a player.
.. include:: tables/packages.rst