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OpenMW is an open implementation of the Morrowind engine
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541 B · 25 lines
C++
1234567891011121314151617181920212223242526#ifndef OPENMW_WIDGETS_WRAPPER_H#define OPENMW_WIDGETS_WRAPPER_H
#include <MyGUI_Prerequest.h>
#include "components/settings/values.hpp"
#include <string>
namespace Gui{ /// Wrapper to tell UI element to use font size from settings.cfg template <class T> class FontWrapper : public T { public: void setFontName(std::string_view name) override { T::setFontName(name); T::setPropertyOverride("FontHeight", std::to_string(Settings::gui().mFontSize)); } };}
#endif