Something went wrong. Try again.
OpenMW is an open implementation of the Morrowind engine
Something went wrong. Try again.
1.0 kB · 40 lines
C++
1234567891011121314151617181920212223242526272829303132333435363738394041#include "base.hpp"
namespace Nif{ void Extra::read(NIFStream* nif) { if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0)) nif->read(mName); else if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0)) { mNext.read(nif); nif->read(mRecordSize); } }
void NiObjectNET::read(NIFStream* nif) { nif->read(mName); if (nif->getVersion() < NIFStream::generateVersion(10, 0, 1, 0)) mExtra.read(nif); else readRecordList(nif, mExtraList); mController.read(nif); }
void NiObjectNET::post(Reader& nif) { mExtra.post(nif); postRecordList(nif, mExtraList); mController.post(nif); }
ExtraList NiObjectNET::getExtraList() const { ExtraList list = mExtraList; for (ExtraPtr extra = mExtra; !extra.empty(); extra = extra->mNext) list.emplace_back(extra); return list; }}