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OpenMW is an open implementation of the Morrowind engine
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255 B · 16 lines
C++
1234567891011121314151617#ifndef COMPONENTS_LUA_L10N_H#define COMPONENTS_LUA_L10N_H
#include <sol/sol.hpp>
namespace L10n{ class Manager;}
namespace LuaUtil{ sol::function initL10nLoader(lua_State* state, L10n::Manager* manager);}
#endif // COMPONENTS_LUA_L10N_H