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OpenMW is an open implementation of the Morrowind engine
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397 B · 20 lines
C++
123456789101112131415161718192021#ifndef OPENMW_COMPONENTS_INTERPRETER_PROGRAM_H#define OPENMW_COMPONENTS_INTERPRETER_PROGRAM_H
#include "types.hpp"
#include <string>#include <vector>
namespace Interpreter{ struct Program { std::vector<Type_Code> mInstructions; std::vector<Type_Integer> mIntegers; std::vector<Type_Float> mFloats; std::vector<std::string> mStrings; };}
#endif