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OpenMW is an open implementation of the Morrowind engine
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767 B · 27 lines
C++
12345678910111213141516171819202122232425262728#include "qtconversion.hpp"
#include <components/misc/strings/conversion.hpp>
#include <string_view>
QString Files::pathToQString(const std::filesystem::path& path){ const auto tmp = path.u8string(); return QString::fromUtf8(Misc::StringUtils::u8StringToString(tmp.data()), tmp.size());}
QString Files::pathToQString(std::filesystem::path&& path){ const auto tmp = path.u8string(); return QString::fromUtf8(Misc::StringUtils::u8StringToString(tmp.data()), tmp.size());}
std::filesystem::path Files::pathFromQString(QStringView path){ return std::filesystem::path(std::u16string_view(path.utf16(), path.size()));}
std::filesystem::path Files::pathFromQString(QString&& path){ return std::filesystem::path(path.toStdU16String());}