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OpenMW is an open implementation of the Morrowind engine
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123456789101112131415161718192021222324252627set(TMP_ROOT ${CMAKE_BINARY_DIR}/try-compile)file(MAKE_DIRECTORY ${TMP_ROOT})
file(WRITE ${TMP_ROOT}/checkbullet.cpp"#include <BulletCollision/CollisionShapes/btSphereShape.h>int main(int argc, char** argv){ btSphereShape shape(1.0); btScalar mass(1.0); btVector3 inertia; shape.calculateLocalInertia(mass, inertia); return 0;}")
message(STATUS "Checking if Bullet uses double precision")
try_compile(RESULT_VAR ${TMP_ROOT}/temp ${TMP_ROOT}/checkbullet.cpp COMPILE_DEFINITIONS "-DBT_USE_DOUBLE_PRECISION" LINK_LIBRARIES ${BULLET_LIBRARIES} CMAKE_FLAGS "-DINCLUDE_DIRECTORIES=${BULLET_INCLUDE_DIRS}" )set(HAS_DOUBLE_PRECISION_BULLET ${RESULT_VAR})