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OpenMW is an open implementation of the Morrowind engine
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123456789101112131415161718192021222324252627282930313233343536373839404142434445464748#ifndef CSV_WORLD_REFERENCEABLECREATOR_H#define CSV_WORLD_REFERENCEABLECREATOR_H
#include "genericcreator.hpp"
#include <string>
#include <apps/opencs/model/world/universalid.hpp>
class QComboBox;class QObject;class QUndoStack;
namespace CSMWorld{ class CreateCommand; class Data;}
namespace CSVWorld{ class ReferenceableCreator : public GenericCreator { Q_OBJECT
QComboBox* mType;
private: void configureCreateCommand(CSMWorld::CreateCommand& command) const override;
public: explicit ReferenceableCreator( CSMWorld::Data& worldData, QUndoStack& undoStack, const CSMWorld::UniversalId& id);
void reset() override;
void cloneMode(const std::string& originId, const CSMWorld::UniversalId::Type type) override;
void toggleWidgets(bool active = true) override;
private slots:
void setType(int index); };}
#endif