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OpenMW is an open implementation of the Morrowind engine
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123456789101112131415161718192021#include "instancemovemode.hpp"
#include <QIcon>#include <QPixmap>
#include <apps/opencs/view/widget/modebutton.hpp>
#include <components/misc/scalableicon.hpp>
class QWidget;
CSVRender::InstanceMoveMode::InstanceMoveMode(QWidget* parent) : ModeButton(Misc::ScalableIcon::load(":scenetoolbar/transform-move"), "Move selected instances" "<ul><li>Use {scene-edit-primary} to move instances around freely</li>" "<li>Use {scene-edit-secondary} to move instances around within the grid</li>" "</ul>", parent){}