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OpenMW is an open implementation of the Morrowind engine
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C++
1234567891011121314151617#include "landtexturetableproxymodel.hpp"
#include <apps/opencs/model/world/idtableproxymodel.hpp>
namespace CSMWorld{ LandTextureTableProxyModel::LandTextureTableProxyModel(QObject* parent) : IdTableProxyModel(parent) { }
bool LandTextureTableProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex& sourceParent) const { return IdTableProxyModel::filterAcceptsRow(sourceRow, sourceParent); }}