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OpenMW is an open implementation of the Morrowind engine
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12345678910111213141516171819#include "subcategory.hpp"
#include <QGridLayout>
namespace CSMPrefs{ class Category;
Subcategory::Subcategory(Category* parent, QMutex* mutex, const QString& label, Settings::Index& index) : Setting(parent, mutex, "", label, index) { }
SettingWidgets Subcategory::makeWidgets(QWidget* /*parent*/) { return SettingWidgets{ .mLabel = nullptr, .mInput = nullptr }; }}