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OpenMW is an open implementation of the Morrowind engine
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563 B · 23 lines
C++
at master
123456789101112131415161718192021222324#ifndef OPENMW_LUAUI_SCRIPTSETTINGS#define OPENMW_LUAUI_SCRIPTSETTINGS
#include <memory>#include <string>
namespace LuaUi{ class LuaAdapter; struct Element; struct ScriptSettingsPage { std::string mName; std::string mSearchHints; std::shared_ptr<Element> mElement; }; size_t scriptSettingsPageCount(); ScriptSettingsPage scriptSettingsPageAt(size_t index); void ensureScriptSettingsPage(size_t index); void attachPageAt(size_t index, LuaAdapter* adapter);}
#endif // !OPENMW_LUAUI_SCRIPTSETTINGS