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OpenMW is an open implementation of the Morrowind engine
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712 B · 30 lines
C++
at master
12345678910111213141516171819202122232425262728293031#ifndef OPENMW_LUAUI_ALIGNMENT#define OPENMW_LUAUI_ALIGNMENT
#include <MyGUI_Align.h>
namespace LuaUi{ enum class Alignment { Start = 0, Center = 1, End = 2 };
inline MyGUI::Align alignmentToMyGui(Alignment horizontal, Alignment vertical) { MyGUI::Align align(MyGUI::Align::Center); if (horizontal == Alignment::Start) align |= MyGUI::Align::Left; if (horizontal == Alignment::End) align |= MyGUI::Align::Right; if (vertical == Alignment::Start) align |= MyGUI::Align::Top; if (vertical == Alignment::End) align |= MyGUI::Align::Bottom; return align; }}
#endif