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OpenMW is an open implementation of the Morrowind engine
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529 B · 20 lines
C++
at master
123456789101112131415161718192021#ifndef COMPILER_NULLERRORHANDLER_H_INCLUDED#define COMPILER_NULLERRORHANDLER_H_INCLUDED
#include "errorhandler.hpp"
namespace Compiler{ /// \brief Error handler implementation: Ignore all error messages
class NullErrorHandler : public ErrorHandler { void report(const std::string& message, const TokenLoc& loc, Type type) override {} ///< Report error to the user.
void report(const std::string& message, Type type) override {} ///< Report a file related error };}
#endif