Cider Isn't Darwin Emulation, Really
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#ifndef ClosureFileSystem_h#define ClosureFileSystem_h
// For MAXPATHLEN#include <sys/param.h>// For va_list#include <stdarg.h>// For uint64_t#include <stdint.h>
namespace dyld3 {namespace closure {
struct LoadedFileInfo { const void* fileContent = nullptr; uint64_t fileContentLen = 0; uint64_t sliceOffset = 0; uint64_t sliceLen : 63, isSipProtected : 1; uint64_t inode = 0; uint64_t mtime = 0; void (*unload)(const LoadedFileInfo&) = nullptr; const char* path = nullptr;};
#pragma clang diagnostic push#pragma clang diagnostic ignored "-Wnon-virtual-dtor"class FileSystem {protected: FileSystem() { }
public:
// Get the real path for a given path, if it exists. // Returns true if the real path was found and updates the given buffer iff that is the case virtual bool getRealPath(const char possiblePath[MAXPATHLEN], char realPath[MAXPATHLEN]) const = 0;
// Returns true on success. If an error occurs the given callback will be called with the reason. // On success, info is filled with info about the loaded file. If the path supplied includes a symlink, // the supplier realerPath is filled in with the real path of the file, otherwise it is set to the empty string. virtual bool loadFile(const char* path, LoadedFileInfo& info, char realerPath[MAXPATHLEN], void (^error)(const char* format, ...)) const = 0;
// Frees the buffer allocated by loadFile() virtual void unloadFile(const LoadedFileInfo& info) const = 0;
// Frees all but the requested range and adjusts info to new buffer location // Remaining buffer can be freed later with unloadFile() virtual void unloadPartialFile(LoadedFileInfo& info, uint64_t keepStartOffset, uint64_t keepLength) const = 0;
// If a file exists at path, returns true and sets inode and mtime virtual bool fileExists(const char* path, uint64_t* inode=nullptr, uint64_t* mtime=nullptr, bool* issetuid=nullptr, bool* inodesMatchRuntime = nullptr) const = 0;};#pragma clang diagnostic pop
} // namespace closure} // namespace dyld3
#endif /* ClosureFileSystem_h */