native macOS codings agent orchestrator prowl.onev.cat
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Swift
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@testable import Prowl
struct AgentDetectionScheduleTests { @Test func coldSurfacesDoNotScheduleDetection() { let now = Date(timeIntervalSince1970: 100) let schedule = AgentDetectionSchedule.cold
#expect(schedule.nextInterval(now: now) == nil) }
@Test func userActivityWarmsAColdSurfaceForAShortWindow() { let now = Date(timeIntervalSince1970: 100) let schedule = AgentDetectionSchedule.cold.warmed(now: now)
#expect(schedule.nextInterval(now: now) == .seconds(2)) #expect(schedule.nextInterval(now: now.addingTimeInterval(29.9)) == .seconds(2)) #expect(schedule.nextInterval(now: now.addingTimeInterval(30.1)) == nil) }
@Test func warmingExtendsTheWindow() { let now = Date(timeIntervalSince1970: 100) let first = AgentDetectionSchedule.cold.warmed(now: now) let extended = first.warmed(now: now.addingTimeInterval(20))
#expect(extended.nextInterval(now: now.addingTimeInterval(49.9)) == .seconds(2)) #expect(extended.nextInterval(now: now.addingTimeInterval(50.1)) == nil) }
@Test func detectedAgentKeepsActiveDetectionUntilItDisappears() { let now = Date(timeIntervalSince1970: 100) let active = AgentDetectionSchedule.cold.warmed(now: now).observedAgent(now: now)
#expect(active.nextInterval(now: now.addingTimeInterval(120)) == .milliseconds(300))
let cooldown = active.observedNoAgent(now: now.addingTimeInterval(120)) #expect(cooldown.nextInterval(now: now.addingTimeInterval(149.9)) == .seconds(2)) #expect(cooldown.nextInterval(now: now.addingTimeInterval(150.1)) == nil) }}