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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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490 B · 31 lines
C
at master
12345678910111213141516171819202122232425262728293031#pragma once
#include "Tile.h"
class WebTile : public Tile{
public: WebTile(int id);
public: void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
public: bool isSolidRender(bool isServerLevel = false);
public: AABB *getAABB(Level *level, int x, int y, int z);
public: int getRenderShape();
bool blocksLight(); bool isCubeShaped(); virtual int getResource(int data, Random *random, int playerBonusLevel);
protected: bool isSilkTouchable();};