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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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648 B · 25 lines
C
at master
12345678910111213141516171819202122232425#pragma onceusing namespace std;
#include "Packet.h"
// 4J Added packet to update clients on the time for the host to finish doing something
class UpdateProgressPacket : public Packet, public enable_shared_from_this<UpdateProgressPacket>{
public: int m_percentage;
UpdateProgressPacket(); UpdateProgressPacket(int percentage);
virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual int getEstimatedSize();
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new UpdateProgressPacket()); } virtual int getId() { return 156; }};