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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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618 B · 25 lines
C
at master
12345678910111213141516171819202122232425#pragma onceusing namespace std;
#include "Packet.h"
class TexturePacket : public Packet, public enable_shared_from_this<TexturePacket>{public: wstring textureName; PBYTE pbData; DWORD dwBytes;
TexturePacket(); ~TexturePacket(); TexturePacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes);
virtual void handle(PacketListener *listener); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual int getEstimatedSize();
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new TexturePacket()); } virtual int getId() { return 154; }};