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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.2 kB · 53 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354#include "stdafx.h"#include <iostream>#include "InputOutputStream.h"#include "net.minecraft.world.entity.h"#include "PacketListener.h"#include "TextureAndGeometryChangePacket.h"
TextureAndGeometryChangePacket::TextureAndGeometryChangePacket(){ id = -1; path = L""; dwSkinID = 0;}
TextureAndGeometryChangePacket::TextureAndGeometryChangePacket(shared_ptr<Entity> e, const wstring &path){ id = e->entityId; this->path = path; wstring skinValue = path.substr(7,path.size()); skinValue = skinValue.substr(0,skinValue.find_first_of(L'.')); std::wstringstream ss; ss << std::dec << skinValue.c_str(); ss >> dwSkinID; dwSkinID = MAKE_SKIN_BITMASK(true, dwSkinID);
}
void TextureAndGeometryChangePacket::read(DataInputStream *dis) //throws IOException { id = dis->readInt(); dwSkinID = dis->readInt(); path = dis->readUTF();}
void TextureAndGeometryChangePacket::write(DataOutputStream *dos) //throws IOException { dos->writeInt(id); dos->writeInt(dwSkinID); dos->writeUTF(path);}
void TextureAndGeometryChangePacket::handle(PacketListener *listener) { listener->handleTextureAndGeometryChange(shared_from_this());}
int TextureAndGeometryChangePacket::getEstimatedSize() { return 8 + (int)path.size();}