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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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824 B · 34 lines
C++
at master
12345678910111213141516171819202122232425262728293031323334#include "stdafx.h"#include "net.minecraft.world.level.biome.h"#include "IntCache.h"#include "SwampRiversLayer.h"
SwampRiversLayer::SwampRiversLayer(__int64 seed, shared_ptr<Layer> parent) : Layer(seed){ this->parent = parent;}
intArray SwampRiversLayer::getArea(int xo, int yo, int w, int h){ intArray b = parent->getArea(xo - 1, yo - 1, w + 2, h + 2);
intArray result = IntCache::allocate(w * h); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { initRandom(x + xo, y + yo); int old = b[(x + 1) + (y + 1) * (w + 2)]; if ((old == Biome::swampland->id && nextRandom(6) == 0) || ((old == Biome::jungle->id || old == Biome::jungleHills->id) && nextRandom(8) == 0)) { result[x + y * w] = Biome::river->id; } else { result[x + y * w] = old; } } }
return result;}