Something went wrong. Try again.
the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
Something went wrong. Try again.
1.1 kB · 42 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142#include "stdafx.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.level.biome.h"#include "SwampTreeFeature.h"
SwampBiome::SwampBiome(int id) : Biome(id){ decorator->treeCount = 2; decorator->flowerCount = -999; decorator->deadBushCount = 1; decorator->mushroomCount = 8; decorator->reedsCount = 10; decorator->clayCount = 1; decorator->waterlilyCount = 4; // waterColor = 0xe0ffae;
enemies.push_back(new MobSpawnerData(eTYPE_SLIME, 1, 1, 1));}
Feature *SwampBiome::getTreeFeature(Random *random){ return new SwampTreeFeature(); // 4J used to return member swampTree, now returning newly created object so that caller can be consistently resposible for cleanup}
// 4J Stu - Not using these any more//int SwampBiome::getGrassColor()//{// double temp = getTemperature();// double rain = getDownfall();//// return ((GrassColor::get(temp, rain) & 0xfefefe) + 0x4e0e4e) / 2;//}////int SwampBiome::getFolageColor()//{// double temp = getTemperature();// double rain = getDownfall();//// return ((FoliageColor::get(temp, rain) & 0xfefefe) + 0x4e0e4e) / 2;//}