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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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913 B · 45 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445#include "stdafx.h"#include "net.minecraft.world.level.newbiome.layer.h"
SmoothLayer::SmoothLayer(__int64 seedMixup, shared_ptr<Layer>parent) : Layer(seedMixup){ this->parent = parent;}
intArray SmoothLayer::getArea(int xo, int yo, int w, int h){ int px = xo - 1; int py = yo - 1; int pw = w + 2; int ph = h + 2; intArray p = parent->getArea(px, py, pw, ph);
intArray result = IntCache::allocate(w * h); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { int l = p[(x + 0) + (y + 1) * pw]; int r = p[(x + 2) + (y + 1) * pw]; int u = p[(x + 1) + (y + 0) * pw]; int d = p[(x + 1) + (y + 2) * pw]; int c = p[(x + 1) + (y + 1) * pw]; if (l == r && u == d) { initRandom((x + xo), (y + yo)); if (nextRandom(2) == 0) c = l; else c = u;
} else { if (l == r) c = l; if (u == d) c = u; } result[x + y * w] = c;
} }
return result;}