Something went wrong. Try again.
the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
Something went wrong. Try again.
1.1 kB · 64 lines
C++
at master
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364#include "stdafx.h"#include <iostream>#include "InputOutputStream.h"#include "PacketListener.h"#include "SetTimePacket.h"
SetTimePacket::SetTimePacket() { gameTime = 0; dayTime = 0;}
SetTimePacket::SetTimePacket(__int64 gameTime, __int64 dayTime, bool tickDayTime){ this->gameTime = gameTime; this->dayTime = dayTime;
// 4J: We send daylight cycle rule with host options so don't need this /*if (!tickDayTime) { this->dayTime = -this->dayTime; if (this->dayTime == 0) { this->dayTime = -1; } }*/}
void SetTimePacket::read(DataInputStream *dis) //throws IOException{ gameTime = dis->readLong(); dayTime = dis->readLong();}
void SetTimePacket::write(DataOutputStream *dos) //throws IOException { dos->writeLong(gameTime); dos->writeLong(dayTime);}
void SetTimePacket::handle(PacketListener *listener){ listener->handleSetTime(shared_from_this());}
int SetTimePacket::getEstimatedSize(){ return 16;}
bool SetTimePacket::canBeInvalidated(){ return true;}
bool SetTimePacket::isInvalidatedBy(shared_ptr<Packet> packet){ return true;}
bool SetTimePacket::isAync(){ return true;}