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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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660 B · 30 lines
C
at master
123456789101112131415161718192021222324252627282930#pragma once
#include "Packet.h"
class Score;
class SetScorePacket : public Packet , public enable_shared_from_this<SetScorePacket>{public: static const int METHOD_CHANGE = 0; static const int METHOD_REMOVE = 1;
wstring owner; wstring objectiveName; int score; int method;
SetScorePacket(); SetScorePacket(Score *score, int method); SetScorePacket(const wstring &owner);
void read(DataInputStream *dis); void write(DataOutputStream *dos); void handle(PacketListener *listener); int getEstimatedSize();
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetScorePacket()); } virtual int getId() { return 207; }};