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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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897 B · 35 lines
C
at master
1234567891011121314151617181920212223242526272829303132333435#pragma once
#include "Packet.h"
class PlayerTeam;
class SetPlayerTeamPacket : public Packet , public enable_shared_from_this<SetPlayerTeamPacket>{public: static const int METHOD_ADD = 0; static const int METHOD_REMOVE = 1; static const int METHOD_CHANGE = 2; static const int METHOD_JOIN = 3; static const int METHOD_LEAVE = 4;
wstring name; wstring displayName; wstring prefix; wstring suffix; vector<wstring> players; int method; int options;
SetPlayerTeamPacket(); SetPlayerTeamPacket(PlayerTeam *team, int method); SetPlayerTeamPacket(PlayerTeam *team, vector<wstring> *players, int method); void read(DataInputStream *dis); void write(DataOutputStream *dos); void handle(PacketListener *listener); int getEstimatedSize(); public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetPlayerTeamPacket()); } virtual int getId() { return 209; }};