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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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793 B · 30 lines
C
at master
123456789101112131415161718192021222324252627282930#pragma onceusing namespace std;
#include "Packet.h"#include "SynchedEntityData.h"
class SetEntityDataPacket : public Packet, public enable_shared_from_this<SetEntityDataPacket>{public: int id;
private: vector<shared_ptr<SynchedEntityData::DataItem> > *packedItems;
public: SetEntityDataPacket(); ~SetEntityDataPacket(); SetEntityDataPacket(int id, shared_ptr<SynchedEntityData>, bool notJustDirty);
virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual int getEstimatedSize();
vector<shared_ptr<SynchedEntityData::DataItem> > *getUnpackedData();
public: static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetEntityDataPacket()); } virtual int getId() { return 40; }};