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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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5.1 kB · 203 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204#include "stdafx.h"#include "com.mojang.nbt.h"#include "net.minecraft.stats.h"#include "net.minecraft.world.level.tile.h"#include "net.minecraft.world.phys.h"#include "net.minecraft.world.level.h"#include "net.minecraft.world.item.h"#include "net.minecraft.world.entity.h"#include "net.minecraft.world.entity.ai.attributes.h"#include "net.minecraft.world.entity.ai.goal.h"#include "net.minecraft.world.entity.ai.navigation.h"#include "net.minecraft.world.entity.item.h"#include "net.minecraft.world.entity.monster.h"#include "net.minecraft.world.entity.player.h"#include "net.minecraft.world.entity.global.h"#include "Pig.h"#include "..\Minecraft.Client\Textures.h"#include "MobCategory.h"
Pig::Pig(Level *level) : Animal( level ){ // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); registerAttributes(); setHealth(getMaxHealth());
setSize(0.9f, 0.9f);
getNavigation()->setAvoidWater(true); goalSelector.addGoal(0, new FloatGoal(this)); goalSelector.addGoal(1, new PanicGoal(this, 1.25)); goalSelector.addGoal(2, controlGoal = new ControlledByPlayerGoal(this, 0.3f, 0.25f)); goalSelector.addGoal(3, new BreedGoal(this, 1.0)); goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrotOnAStick_Id, false)); goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrots_Id, false)); goalSelector.addGoal(5, new FollowParentGoal(this, 1.1)); goalSelector.addGoal(6, new RandomStrollGoal(this, 1.0)); goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6)); goalSelector.addGoal(8, new RandomLookAroundGoal(this));}
bool Pig::useNewAi(){ return true;}
void Pig::registerAttributes(){ Animal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10); getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.25f);}
void Pig::newServerAiStep(){ Animal::newServerAiStep();}
bool Pig::canBeControlledByRider(){ shared_ptr<ItemInstance> item = dynamic_pointer_cast<Player>(rider.lock())->getCarriedItem();
return item != NULL && item->id == Item::carrotOnAStick_Id;}
void Pig::defineSynchedData() { Animal::defineSynchedData(); entityData->define(DATA_SADDLE_ID, (byte) 0);}
void Pig::addAdditonalSaveData(CompoundTag *tag) { Animal::addAdditonalSaveData(tag); tag->putBoolean(L"Saddle", hasSaddle());}
void Pig::readAdditionalSaveData(CompoundTag *tag) { Animal::readAdditionalSaveData(tag); setSaddle(tag->getBoolean(L"Saddle"));}
int Pig::getAmbientSound() { return eSoundType_MOB_PIG_AMBIENT;}
int Pig::getHurtSound() { return eSoundType_MOB_PIG_AMBIENT;}
int Pig::getDeathSound() { return eSoundType_MOB_PIG_DEATH;}
void Pig::playStepSound(int xt, int yt, int zt, int t){ playSound(eSoundType_MOB_PIG_STEP, 0.15f, 1);}
bool Pig::mobInteract(shared_ptr<Player> player){ if(!Animal::mobInteract(player)) { if (hasSaddle() && !level->isClientSide && (rider.lock() == NULL || rider.lock() == player)) { // 4J HEG - Fixed issue with player not being able to dismount pig (issue #4479) player->ride( rider.lock() == player ? nullptr : shared_from_this() ); return true; } return false; } return true;}
int Pig::getDeathLoot() { if (this->isOnFire() ) return Item::porkChop_cooked->id; return Item::porkChop_raw_Id;}
void Pig::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel){ int count = random->nextInt(3) + 1 + random->nextInt(1 + playerBonusLevel);
for (int i = 0; i < count; i++) { if (isOnFire()) { spawnAtLocation(Item::porkChop_cooked_Id, 1); } else { spawnAtLocation(Item::porkChop_raw_Id, 1); } } if (hasSaddle()) spawnAtLocation(Item::saddle_Id, 1);}
bool Pig::hasSaddle() { return (entityData->getByte(DATA_SADDLE_ID) & 1) != 0;}
void Pig::setSaddle(bool value) { if (value) { entityData->set(DATA_SADDLE_ID, (byte) 1); } else { entityData->set(DATA_SADDLE_ID, (byte) 0); }}
void Pig::thunderHit(const LightningBolt *lightningBolt){ if (level->isClientSide) return; shared_ptr<PigZombie> pz = shared_ptr<PigZombie>( new PigZombie(level) ); pz->moveTo(x, y, z, yRot, xRot); level->addEntity(pz); remove();}
void Pig::causeFallDamage(float distance) { Animal::causeFallDamage(distance); if ( (distance > 5) && rider.lock() != NULL && rider.lock()->instanceof(eTYPE_PLAYER) ) { (dynamic_pointer_cast<Player>(rider.lock()))->awardStat(GenericStats::flyPig(),GenericStats::param_flyPig()); }}
shared_ptr<AgableMob> Pig::getBreedOffspring(shared_ptr<AgableMob> target){ // 4J - added limit to number of animals that can be bred if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) ) { return shared_ptr<Pig>( new Pig(level) ); } else { return nullptr; }}
bool Pig::isFood(shared_ptr<ItemInstance> itemInstance){ return itemInstance != NULL && itemInstance->id == Item::carrots_Id;}
ControlledByPlayerGoal *Pig::getControlGoal(){ return controlGoal;}