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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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217 B · 10 lines
C
at master
12345678910#pragma once
class MultiEntityMobPart;
class MultiEntityMob{public: virtual Level *getLevel() = 0; virtual bool hurt(shared_ptr<MultiEntityMobPart> MultiEntityMobPart, DamageSource *source, float damage) = 0;};