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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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2.3 kB · 86 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687#include "stdafx.h"
#include "net.minecraft.world.item.h"#include "net.minecraft.world.item.alchemy.h"#include "net.minecraft.world.item.crafting.h"#include "net.minecraft.world.item.enchantment.h"#include "net.minecraft.world.level.chunk.h"#include "net.minecraft.world.level.chunk.storage.h"#include "net.minecraft.world.level.levelgen.structure.h"#include "net.minecraft.world.level.tile.h"#include "net.minecraft.world.level.tile.entity.h"#include "net.minecraft.world.entity.h"#include "net.minecraft.world.entity.monster.h"#include "net.minecraft.world.entity.npc.h"#include "net.minecraft.world.effect.h"
#include "Minecraft.World.h"#include "..\Minecraft.Client\ServerLevel.h"
#ifdef _DURANGO#include "DurangoStats.h"#else#include "CommonStats.h"#endif
void MinecraftWorld_RunStaticCtors(){ // The ordering of these static ctors can be important. If they are within statement blocks then // DO NOT CHANGE the ordering - 4J Stu
Packet::staticCtor();
{ MaterialColor::staticCtor(); Material::staticCtor(); Tile::staticCtor(); HatchetItem::staticCtor(); PickaxeItem::staticCtor(); ShovelItem::staticCtor(); BlockReplacements::staticCtor(); Biome::staticCtor(); MobEffect::staticCtor(); Item::staticCtor(); FurnaceRecipes::staticCtor(); Recipes::staticCtor(); #ifdef _DURANGO GenericStats::setInstance(new DurangoStats());#else GenericStats::setInstance(new CommonStats()); Stats::staticCtor();#endif //Achievements::staticCtor(); // 4J Stu - This is now called from within the Stats::staticCtor() TileEntity::staticCtor(); EntityIO::staticCtor(); MobCategory::staticCtor();
Item::staticInit(); LevelChunk::staticCtor();
LevelType::staticCtor();
{ StructureFeatureIO::staticCtor();
MineShaftPieces::staticCtor(); StrongholdFeature::staticCtor(); VillagePieces::Smithy::staticCtor(); VillageFeature::staticCtor(); RandomScatteredLargeFeature::staticCtor(); } } EnderMan::staticCtor(); PotionBrewing::staticCtor(); Enchantment::staticCtor();
SharedConstants::staticCtor();
ServerLevel::staticCtor(); SparseLightStorage::staticCtor(); CompressedTileStorage::staticCtor(); SparseDataStorage::staticCtor(); McRegionChunkStorage::staticCtor(); Villager::staticCtor(); GameType::staticCtor(); BeaconTileEntity::staticCtor();}