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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.1 kB · 51 lines
C++
at master
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051#include "stdafx.h"#include "net.minecraft.world.level.tile.h"#include "net.minecraft.network.packet.h"#include "MinecartChest.h"
MinecartChest::MinecartChest(Level *level) : MinecartContainer(level){ // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData();}
MinecartChest::MinecartChest(Level *level, double x, double y, double z) : MinecartContainer(level, x, y, z){ // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData();}
// 4J Addedint MinecartChest::getContainerType(){ return ContainerOpenPacket::MINECART_CHEST;}
void MinecartChest::destroy(DamageSource *source){ MinecartContainer::destroy(source);
spawnAtLocation(Tile::chest_Id, 1, 0);}
unsigned int MinecartChest::getContainerSize(){ return 9 * 3;}
int MinecartChest::getType(){ return TYPE_CHEST;}
Tile *MinecartChest::getDefaultDisplayTile(){ return Tile::chest;}
int MinecartChest::getDefaultDisplayOffset(){ return 8;}