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the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1.1 kB · 41 lines
C
at master
123456789101112131415161718192021222324252627282930313233343536373839404142#pragma onceusing namespace std;#include "net.minecraft.world.level.h"
class LevelType {public: static LevelType *levelTypes[16];// = new LevelType[16]; static LevelType *lvl_normal;// = new LevelType(0, "default", 1).setHasReplacement(); static LevelType *lvl_flat;// = new LevelType(1, "flat"); static LevelType *lvl_largeBiomes;// = new LevelType(2, "largeBiomes"); static LevelType *lvl_normal_1_1;// = new LevelType(8, "default_1_1", 0).setSelectableByUser(false);
static void staticCtor();
private: int id; wstring m_generatorName; int m_version; bool m_selectable; bool m_replacement;
LevelType(int id, wstring generatorName); LevelType(int id, wstring generatorName, int version); void init(int id, wstring generatorName, int version);public: wstring getGeneratorName(); wstring getDescriptionId(); int getVersion(); LevelType *getReplacementForVersion(int oldVersion);private: LevelType *setSelectableByUser(bool selectable);public: bool isSelectable();private: LevelType *setHasReplacement();public: bool hasReplacement(); static LevelType *getLevelType(wstring name); int getId();};